Hey all,
I’ve been playing around with Rigidbody component, and have so far not been able to make a ball stupidly bouncy, which is something I need to do
Any tips? Is it possible to do this using the built-in Physics for Rigidbody?
Thanks!
James
Hey all,
I’ve been playing around with Rigidbody component, and have so far not been able to make a ball stupidly bouncy, which is something I need to do
Any tips? Is it possible to do this using the built-in Physics for Rigidbody?
Thanks!
James
Try applying a Physic Material to the object the ball will bounce off of. There are a few included ones in the Standard Assets.
Sweet, that did the trick
So with the ball at bouncyness:1 and the object bouncyness:1, the ball actually bounces higher each time. Lovely
Cheers,
James