Best approach to create quick good looking rooms

Hi everyone,

which is the best approach to create quickly good-looking rooms? Just the base-archtitecture, not the details like Lamps etc…but the rooms should have windows etc and all the stuff should be “real-scale” using 1 unit-1meter

  • Create it using 3d game objects in Unity
  • Create it using ProBuilder (free Version) - I never used it
  • Create it in a 3rd part modelling software like Blender

Is there also any better than other regarding performance, since I will use it in a HTC Vive App?

http://sabrecsg.com/

This is a free csg type editor which you can use within unity. User friendly and free. Ideal for building rooms, buildings etc.