Best Approach to making Full Body First Person Character Controller

Hello there, I was wondering what would be the best approach for this situation that I am in. I am trying to create a first-person walking simulator type of game (not a shooter).

I have had a look at the standard Starter First Person controller asset that comes from Unity. There’s also this Modular First Person Controller in the Unity Asset Store that I was looking at, but it also uses a standard capsule as the player, so you get the idea. I don’t want my player to be a capsule, but an actual character. The problem with these is that it gives you the feeling that you’re floating in the space. I want to be able to look down and still be able to see my character model.

So if I look downwards while stationary or walking, I expect to see the arms and legs of my character model. I hope this explanation makes sense, I am an extreme beginner to Unity. I am trying to make use of a Mixamo ready made character and walking animations, that I can easily import into Unity. It seems like there is not much information lying around about this particular topic, so don’t mind me asking here please.

Here are some examples of what I am trying to achieve:

TBH, you need a FPS controller that has “full body” view, or a third person controller and just modify the cameras position to your liking…

I don’t have a clue on how to do the latter. I have had a look at the Unity Asset Store but there are not many Full Body FPS controllers around. It’d be good if someone makes a solid Full Body FPS controller asset and launch it on the store, I think that will sell like hotcakes.

?
https://assetstore.unity.com/packages/tools/game-toolkits/ufps-ultimate-fps-233711
https://assetstore.unity.com/packages/templates/systems/aurora-fps-engine-165863
https://assetstore.unity.com/packages/templates/systems/horror-fps-kit-82643
(half a minute search)

or just get this: https://assetstore.unity.com/packages/tools/modeling/fps-mesh-tool-28006 and you can do it yourself, you can use 3rd-party controllers too if you turn off the head and position the camera on the top of the body.

Ah I think I have already mentioned that I’m not trying to make a shooter. Nonetheless, thank you for your other suggestions! FPS Mesh tool seems interesting

I wasnt referring to a shooter type game. To get the view your looking for can be done 2 ways: using a FPS controller that has “full body” view, or use a third person controller and just modify the cameras position to your liking…

I had the same question; I came across this playlist: https://www.youtube.com/watch?v=h4lTQ8eQLDE&list=PLGED7dmKbboVRQSlz2qdLbM0fgeqnmfsz&index=1

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