Hi everyone, a general question about stylising a game with color pallets and shaders
If you were to create a border lands style game what level would you apply the that style too?
Shaders
Environment lighting
Lights
Volumetric lighting
When trying to create a general pallet or pallet control it seems that one can become lost as to use global controls vs tweaking on a per materials color basis to override it.
The style I am trying to replicate
My quick attempt on the style above
Seens any good articles detailing the approach or hack methods or post effects that help.
Any advice would be great!
I was going to use these plugins to get me a little closer, are their better>?
Hand drawn shader pack
Foggy light plugin
V-Light Volumeteric Lights
Thoughts?