Hello! I’m working with a wonderful artist who will be doing some characters. However, I’m not sure what method we should be doing.
First we were going to be doing straight drawn animation, frame by frame for each action. This, however, would result in a lot of sprite sheets and less variety/smoothness.
So now I’ve made a simple animation using the other method – I’m not sure the name, is it “Springs”? – and that may seem to work better.
What I’m looking for: Advice on what the “best” method is, or another method that I’m not aware of? It seems the “spring” method would be more versatile, and then animations could be retargeted to other models. It’d save on textures and on artist time drawing (but then an animator would be needed).
Here’s the demos I have – very simple:
Left/Right arrow moves. In #2, space will “punch”.
Thanks!