Best mobile water shader? (Unity Pro)

Hi,

I wonder what the best water shader for mobile devices (armv7) is. The water shader that comes with Unity Pro works nicely but it seems to consume many resources. Maybe someone knows a better performing shader or water script? What I’m looking is slowly waving water with some reflection/refraction (only pixel shader).

Thanks in advance for tips!

Regards, Axel

Well, then I answer my question myself: Aubergines Water from the Asset Store

This water script/shader works nicely without eating to much performance on my iPad 4. And it looks great. Problem solved. :slight_smile: