I am planning to build my game with Unity3D but I will start with a 2D game style game. Where do you think is the best place for noobs like me? and what tool or addon should be the best for rapid and easy development? I plan to mix angrybirds, cut the rope, where’s my water idea. also I want to be able to show dialogs. show grid of levels, saving scores. just a simple game for now. I would love to get your opinions guys. Thanks a lot.
“just a simple game”
'mix angry birds, cut the rope, wheres my water"
“show grid of levels, saving scores”
“noob”
On a more relevant note, I suggest 2D Toolkit personally. Google things like “unity3d angry birds slingshot script” and you’ll find lots of scripts. But it won’t be an easy path if you don’t know what you’re doing. I suggest you don’t come into this as a “noob” expecting “rapid and easy development”.
-
do it from unity’s “back” view. So -x goes left, +x goes right, -y goes down and +y goes up. That’s your 2D view.
-
now get a collider floor going with a sphere or some boxes. You can worry about graphics much, much later. You got the 2D view set up, and some objects going - thats the priority, prototype.
-
you’ll probably want to try and understand mouse rays to 3D space etc so you can directly manipulate that. Lots of examples for “picking” or “dragging” 3D objects to search for. Keep all manipulated objects at z = 0, and keep colliders at 0 as well.
When you’re at that position (its all 3D still, just set up 2D view and rules) - it’s time to worry about rendering 2D, ortho cameras etc, but you should leave all that for later because it will confuse the shit out of you while trying to learn step 1, 2 and 3. Post back when you’ve done the first 3 steps.
Agreed that it wont be easy to create those types of games if you are a new to unity.
I would suggest a free 2D kit if you can’t afford anything such as
RagePixel, or Orthello. You can search these on the asset store.
Or as Dabeh said 2D Toolkit.
I recommend beginning with something like pong, or pacman to start with.
Which would you recommend to make 2D games with Unity: 2D Toolkit or NGUI?
Because I’ve heard a lot of good things about the latter, though not all on 2D games.
Thanks.
I don’t have much experience with NGUI yet, but 2d toolkit is friggin awesome. I actually purchased NGUI thinking I’d use it in the 2d mobile game I’m working on, but 2d toolkit has covered everything I’ve needed to do so far. Just by setting up the camera anchoring and platform support within 2d toolkit, my game is working perfectly on all the different ios resolutions with no coding. Also it uses zero garbage collection which can still slow down your performance on mobile.
Since we (me and my team) have usually worked on Unity without much else, we’re a bit in the dark about the two plugins… so any input is much welcome. ![]()
Are you using NGUI for another 2D game? If you do, what do you think of it?
Nope sorry I haven’t used it yet. Good luck with your project!