Up until now I’ve either used iTween or LeanTween. What I’m wondering is, say I want to move a cube from 0,0,0 → 10,0,0 over 2 seconds without an asset, what’s the best way?
Up until now I’ve either used iTween or LeanTween. What I’m wondering is, say I want to move a cube from 0,0,0 → 10,0,0 over 2 seconds without an asset, what’s the best way?
MoveTowards - Unity - Scripting API: Vector3.MoveTowards