Let me explain my project in detail. I am making a 2D game which allows players to create their own characters by importing spritesheet in PNG/JPEG files to the game, and then edit its animations, etc… in an in-game editor.
Actually, I can import images, but I am hesitating on where to import it : in the PersistentDataPath or the Resources folder ?
Please note that these imported files will be used to create multiple Sprites gameobjects and animations (is such a thing possible to make anyway ?)
Thanks in advance.