I’m creating the UI for a game in Unity. What reference resolution will work best across different mobile devices, including bezel-less phones like the iPhone X? I have it set to 1920x1080 currently, and all the fonts seem blurry.
Hi,
I think there is no best size in mobile resolution. It depends on your layout and how you plan to change it on different resolutions.
For blurry fonts;
Do not increase the scale in rect transform. Just increase the font size.