As the topic suggests, do you guys have any recommendations for learning C# that would be most appropriate for Unity? By appropriate I mean training that might be a bit more Unity specific/relevant and less generic. I’m aware there’s a bazillion generic C# references a google search away, I was just hoping for some specific pointers if there are any!
FWIW, I have no formal programming background, but I picked up JS in here pretty easily (only been at it a few weeks but have full fledged prototype up). The only reason I’m considering switching (I actually really like JS), is because it looks like Photon is C#, and I’d have to learn it eventually anyway if I want to utilize Photon. Correct me if my assumptions are wrong! Thanks guys, great community so far and all I can say is… my god this is easier to program than Unrealscript!
Skep