Hi, I am useing the Unity 4.6 Beta to experiment with the UI and I was wondering what is the best workflow for creating animations from sprite-sheets.
I am using the sprite editor to slice up the sheet.
My current workflow is to add an animator to the image and change the image sprite every frame. This takes quite a while, I was wondering if there was a faster/automated way to do this?
It seems like this should be a common task so I am not sure if I am missing something.
I should note that this technique currently does not animate properly due to a bug: Unity Issue Tracker - Animated UI Image Flickers
But that is not the point of the question, it is more a of a workflow query.