Best texture resolution for terrain?

Hey all,

This is my very first post.

If I have a piece of terrain that about 20 acres. What resolution is best to texture the terrain?

Also, would it be best practice to have multiple textures for sections of the terrain or just one complete texture?

Thanks in advanced.

Hi welcome to the forums :smile: !

depends on your height map resolution. If it is 1024 (default) then your best texture would be 1024x1024 I believe.

(Dumb question from myself)–>Isn’t the height map for creating hills and mountains?

If so, my terrain has already been produced with hills and mountains without any height map.

so you think…

[Terrain->Set Resolution]

:smile: :smile:

Sorry, I am not quite sure what your response meant.

I guess from my understanding, a height map is used on a flat plane to create the extrude features of hills/mountains/rivers/etc.

But my mesh already has those features w/o the use of a height map.

Your [Terrain->Resolution] baffles me… :slight_smile:

He means unity terrains always use a heightmap. It uses the default settings if you don’t set a resolution.

The terrain tutorial is here:

It discusses how to find the optimal resolution settings.

Ahhh, got it.

Thx!

sorry if I wasn’t too clear I wasn’t sure as much what you were saying a bit I was confused too :smile: