[Best Tool Asset Store Award] Amplify Shader Editor - Node-based Shader Creation Tool

Hello, I am using URP and just found out there’s a cool x-ray sample that uses extra pre pass to achieve the effect, but it looks kinda buggy that Suzanne’s ear behind its face is also being rendered.

Then I found this thread , it looks like the same problem to me, it’s some depth related problem but I don’t know how to do it in amplify editor or I need to modify the shader code directly maybe?
I have tried to turn on z write in extra pre pass node but Suzanne rendered as the main output node behind the wall somehow, and I can’t control the transparency by adjusting the extra pre pass node’s alpha value no more, that’s pretty confusing. Thanks.


(It doesn’t look like it but it does behind the wall.)