I’m working on an app that uses a lot of images. The images I have now are all 640x960. These images will be called by the GUI.DrawTexture script. The settings I have applied to them are as follow:
Aniso Level = 1
Filter Mode = Bilinear
Wrap Mode = Clamp
Texture Type = GUI
Override for iPhone = true
Max Size = 1024
Format = Truecolor
I really am no master to textures and how to properly use them. Should all of these be perfect squares? These setting look wonderful on my iPhone 4, is it going to kill me as my app grows?
This app is mostly relying on GUI elements btw.