Hi,
I want create a GUI which is inside the game as a usal 3D Object. The GUI should be part of a scene in which a hologram like (transparent) or thin glass panel is levitating.
The planed GUI shoould act like the holograhic interface in iron man 2.
The GUI Tutorial look like a 2D interface which is not prt of the game. Is it possible to
project a default GUI ( with custom styling ) on a side of a transparent game object (like a levitating block of glass or a glass pane) or is the standard GUI not suitable for such kind of ingame GUI’s.
What is the best way to implement such a GUI.
best regards
Andreas