Best way of creating unity car ai that wonders around searching for player

Hello, am looking for how to create car ai(with obstacle avoidance) that wonders around looking for player. NavMeshAgent has failed. Any suggestion or advice(even asset store assets will be ok).

I am in the same situation as you. I have used the standard asset car for my ai but its no good for obstacle avoidance. Navmesh’s don’t seem to work for car’s. I believe the best way to do it is to using raycasting and avoid the obstacles from that but It seems to be very complicated. There are some assets on the asset store which could do the job: