Hi! I was going to start making sprites for a 3d game, but I thought, how would you animate it? Is there a way to give the sprites bones like 3d models or do you make many frames, or a sprite sheet it is refereed to, and make your changes each frame to make his animation. Which is the best\fastest/easiest?
We are working on animation support for 2D characters. For now, you could
- Attach it to a transform and animate it with the Animation window and blend them using mecanim
- With the help of packages like Puppet2D
or do it with an external tool like Spine or ToonBoom.