Hi there! I’m new at using the new Input system in Unity and I was wondering about changing the types of controls available to the player base don what is happening in the game.
So I set up a Player Actions (Input Actions) with some basic WASD movement and spacebar jumping.
What I want to do, is change the controls for when the player is swimming, or riding a mount for example. In the swimming example I though, maybe I want spacebar to move the player smoothly vertically rather than jumping.
So if I want to do this, would I create a new Input Actions? like Player Swimming (input Actions) with new controls?
I saw there is an option for creating a “New Control scheme” in my current Input Actions, but from what I can see reading online and such, that’;s used more for changing the input device controls.
So if I want to make a different set of controls depending on the situation in my game, would I create a new input action, control scheme, or something else I’m not familiar with?
I appreciate the help!