Best way to create dynamic clickable text- 2d in Unity 4.3?

I want to make quick game for mobile platforms to get known with unity.
I would like to have list of various words. App would randomly choose one and spawn text to world. Than it would fall out of the sky. After touching/clicking it user would get points. What I need is the way to create that clickable dynamic text. I mean what it should be? it could be texture- but than I would have to create every word in gimp :confused: but propably it could be also some text with box collider?

I don’t want You to tell me step by step(Unless someone wants to :stuck_out_tongue: ). Just give me some references where I will find answer- As I said I want quick easy game at the beggining and don’t want to ramble. I only skimmed other questions to find similiar to mine, because 2d in Unity is sth new- so principles could change :wink:

Thank You in advance ;))
And sorry for english

1 Answer

1

Why dont you use unity’s textmesh, you can simply add box collider to it and use it however you want.