Hi, i currently developing games for mobile devices, i have a problem, when i developing at unity game, im using 800x480 resolution, but when i release the prototype of it many devices having different resolution got screen problem like the display is cropped or even worse in his display showing my offset screen that showing gameobject component that the user shouldn’t know…
i wondering what is the best way to do this stuff ? i can’t make asset for many resolution, and even i developing for just some aspect ratio not for spesific resolution, how can it be done in the “best way”?
any help would be a great help for me.