Could you recommend a good way to do cut scene animation in Unity 4.6?
i.e. with camera changes, animated characters and different scenes?
I would rather have the animation in Unity rather than a video so it takes less memory.
But at some stage I would like to render the cutscene to a video for youtube.
TonyLi
2
Use uSequencer. Alternatives: Cinema Director, Flux, Animator Timeline Editor (that last one is free). It’s much easier to build in-game cutscenes using interactive, scrubbing cutscene editors.
It’s like how you could sculpt a 3D model by manually entering vertex coordinates into a text editor. But it’s a bit easier to use Maya or Blender. 
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