What would be the best way to put guns into my game? If I have guns like this:
5 Assault Guns
5 Sub-Machine Guns
2 Light-Machine Guns
and the player needs to ‘level up’ before they can buy the guns etc., what would be the best way to display these guns with a gui system? I want it to be proportional to the screen when it changes so they are equally spaced but are also not overlapping the edge of the background GUI, etc. just so they are in the same constant position. I’m not going to use guitextures for the guns, just show the name of them. Anyone have ideas even storing the names of the guns (should they be hard-coded or have an array to put them in, and how would I do that)? Thanks.