I’ve decided that it would be a good option for me to learn working with DOTS, but I have some questions I have resolved yet.
1.What’s best way to learn DOTS , are YouTube + Documentation + Forum enough to pull out most of he DOTS’s potential.
2.Do you really need to know advanced C# and advanced multi-threading knowledge if so is there a tutorial about these topics.
3.Is DOTS really gonna increase performance of the game (or specific game parts) by 1000x - 10000x?
4.Is it good practice to combine DOTS and OOP (if 100% of scripts you would use in game are going to be made by you)
5.Are tutorials getting obsolete since new 0.50 entities system is coming (and 1.0 in future) .