Best way to load a kill animation

I’m creating a 2d game, and I’ve killed de character just doing Destroy(gameobject); after life < 0 , but I want show an animation and after that destroy it, what is the best way, what is the best way to load animations that can’t be affected by other actions until end?

Look up “has exit time”
This is the setting that will allow the animation to be played without being interrupted.