Hi all,
I’ve got a game with the usual background music and effects. I’ve created a script that references/loads all audio from resources on startup and then plays them via audiomanager as needed. Everything works but - the loading times are getting impossibly long, and game ‘freezes’ during scene loading while music is being loaded, so i can’t make any loading bars/scene transitions easily.
I’d like to know what you’ve found to be a good way to load/play music/sound in your game and if i’m making any seriously bad mistakes.
If there’s no way to avoid long load times, how can i show a decent loading bar to show progress?
Thanks,
Primoz