Hello,
I’m not expecting any detailed replies, but I’m basically making a memory tile game, where there are 6 tiles in the game, you click on one, it revels itself, and then you click on another tile - and if it matches, you get a point.
How would I go about structuring this? Right now, I’m just using a GUI.SelectionGrid for simplicity sake.
I sure would appreciate any advice.
Thanks
This has an error when you update the script now, all you have to do is add var poofOne : GameObject; var poofTwo : GameObject; into cardSelection.js and it will work!
– skine