Best Way To Make A Memory Game?

Hello,

I’m not expecting any detailed replies, but I’m basically making a memory tile game, where there are 6 tiles in the game, you click on one, it revels itself, and then you click on another tile - and if it matches, you get a point.

How would I go about structuring this? Right now, I’m just using a GUI.SelectionGrid for simplicity sake.

I sure would appreciate any advice.

Thanks

2 Answers

2

Download the iPhone match tutorial from:

http://unity3d.com/support/resources/example-projects/iphone-examples.html

This will give you everything you need to know.

This has an error when you update the script now, all you have to do is add var poofOne : GameObject; var poofTwo : GameObject; into cardSelection.js and it will work!

Hello @oliver-jones,

Checkout this tutorial. i hope this is what you looking for.