I’m trying to make a really simple car control script, a bit like Mario Kart but after days of experimentation I still haven’t gotten anywhere near decent controls.
So far I’ve got:
Character Controller: Very good control but car doesn’t properly rotate with terrain (it’s always upright). Also bounces when going off very slight (10 degree maybe) slopes.
Rigidbody: Doesn’t kill forward velocity when going into corners.
Wheel Colliders: Far too complicated and car ALWAYS flips, even with Anti-Rollbar scripts. Almost no documentation.
Basically, I want players to be able to take a corner at full speed without flipping.