Hey guys, hope you’re fine
Okay so I’ve started a project and it get bigger than excepted, so I’m asking my self what is the best way to manage script ?
In other words : Do you think it is better to keep for example the “Ennemy” scripts with the Ennemy GameObject ? Or should it be better to have like “GameController” Scripts attached to an Neutral GameObject ?
I was wondering for exemple if it would be better to hold all damage calculation in an neutral script, to avoid confusion between the involved GameObjects when modifying their scripts.
Any idea ? Many thanks !