If you have just a few tree’s would you need to set a collider perhaps…capsule on each tree?
In a group of tree’s I assume you could do a box collider to keep folks from running through them.
In other words do you have to set the collider on each tree you don’t want the player to run through manually? Or is there another way?
I have post for this but no clue i think.
I have trees colliders activated in my terrain collider in my terrain but when i run against a tree no collision, i run beyond.
So, i’m interested if anyone have a tip.
Thanks a lot !
Regards.
++
Thanks to the sharp folks on the IRC channel I got the answer to this question.
If you have a new tree/plant model, drop it into the scene, add a capsule collider, set it up how you like it, create a new empty pre-fab, and drop the model from the scene into the pre-fab. Then take the new plant pre-fab and put it into your terrain settings.