Best way to show an image

Im making a slot machine and I want to display the simbols of the slots. How’s the best way to show the images without using any plugin like 2D Toolkit? By now Im loading the images as Texture2D and displaying them through OnGUI with GUI.DrawTexture. Is that the best way? Is there another?

Im using Unity 3D 4.2

I think you could use:

void OnGUI()
{
GUILayout.BeguinArea(new Rect(width, height, pos.x, pos.y));
GUILayout.DrawTexture(image);
GUILayout.EndArea();
}

Just use DrawTexture, It’s best for rendering images.