I want all the data for the NPC’s in my game to be stored in one file so I can easily edit it. It should contain stuff like names, dialogue, items, quests, etc.
I’ve looked into XML parsing but I couldn’t for the life of me figure it out (though it looks like a good option).
Are there any other ways to store this type of data? Maybe something on the asset store that might help me? Any help is greatly appreciated!