[BETA PROGRAM] Landscape Builder - realworld, GPU acceleration, prefab placement

We’ve seen a small issue when import path points from JSON files where there are no path points, or the JSON file is not found. This is fixed in LB 2.4.7 Beta 1a or newer.

[FIXED] LBPath - CacheSplinePoints does not check for path with no points.

We’ve noticed a small issue with re-loading Window layouts with stencils in Unity 2023.x. There is a patch out. You need LB 2.4.7 Beta 1b or newer.

[FIXED] LBPath - CacheSplinePoints does not check for path with no points
[FIXED] WindowLayout.LoadWindowLayout not found in U2023.1+
[IMPROVED] Compatibility with U2023.1

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Version 2.4.7 is now available from the Beta Program for existing customers. It contains the following changes since 2.4.6:

[NEW] LBStencil - replace existing stencil layer with PNG, Tex or heightmap
[FIXED] LBPath - CacheSplinePoints does not check for path with no points
[FIXED] WindowLayout.LoadWindowLayout not found in U2023.1+
[IMPROVED] Minor GC optimisation
[IMPROVED] Compatibility with U2023.1

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This is a new component coming to LB in 2.4.8 which will help to deal with floating point issues with larger open-world games.

Here’s what’s in the LB 2.4.8 Beta 3a

[NEW] LBLighting - Hide\Show Sun, Moon. External Culling Mask option.
[NEW] Runtime landscape finalise optimisations via API
[NEW] Extendable Floating Point component - In Technical Preview
[IMPROVED] Runtime Perlin Additive or Subtractive topography layer checking
[IMPROVED] Render Pipeline detection in 2023+

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Version 2.4.9 Release is now available for Beta testers and will soon be available also on the Asset Store. It contains the following changes since 2.4.8.

[NEW] LBLighting - IsSunShown, IsMoonShown
[NEW] LBStencil - Export navigation meshes to a project folder
[FIXED] LBStencil - WindowLayout.SaveWindowLayout not found in U2023.2+
[FIXED] LBStencil - no menu named Window/AI/Navigation in U2022.2+
[FIXED] failed because there is no menu named Edit/Frame Selected in Unity 6000.0+
[IMPROVED] NavMeshes do not affect lighmapping
[IMPROVED] Support for new NavMesh baking in U2022.2+
[IMPROVED] Support for Unity 6.0

ANNOUNCEMENT Unity have migrated some Unity Forum posts to the Discussions forum. Some links remain to work while others are broken or have been deleted.

Unfortunately, this is beyond our control and some content will have been lost forever. We will also endeavour to update links within the Landscape Builder editors.

In LB 2.5.1 we are adding some more Topography Image Modifiers. So far these include:

Bluff Knoll, Australia
Cradle Mountain, Australia
Chungara Lake, Chile
Mauna Loa, Hawaii, USA
Mt Longonot, Kenya
Mt Pinatubo, Philippines

If you have any areas of the world you’d like to see as Image Modifier layers, which can be scaled, rotated and moved around a landscape, please let us know here or on Discord.