Beta WebPlayer "Failed to initialize player's 3D settings"

Hey guys,

I seem to have royally messed up my Web Player somehow. I don’t think I changed a thing, but today all of a sudden my old and new Web Player builds made with Unity 5 beta don’t work!

I’m using Unity 5.0.0b18 with it’s matching b18 Web Player.

  • I’ve rebooted.
  • I’ve uninstalled all things unity (beta, nonbeta, webplayers).
  • I’ve deleting all temp folders and appdata folders.
  • I’ve reinstalled b18 and only b18’s webplayer.
  • Same error.
    • I’ve tried using Chrome, Firefox, and even QtWebKit.
  • Same error.
    • I’ve built a simple empty scene with a sphere using 5 beta.
  • Same error.
    • I’ve tried using old builds that worked yesterday.
  • Same error.
    • I’ve even tried using old builds and my sphere test on a DIFFERENT MACHINE that was also working yesterday.
  • Same error.

This last test tells me it’s not just my machine! So either Unity5b18 has been expired remotely, or the referenced JQuery/UnityObject2.js/w3 in the html file were changed, thereby breaking all previous beta webplayer builds.

Can someone from Unity explain what happened? The only thing left to try is b19, which supposedly has “minimal testing”, but I’m out of ideas.

Any help or ideas would be greatly appreciated!

Same problem here. I also had the same problem with b19.

Yep I just installed b19 and the problem persists. I’m NOT CRAZY! :smile:

Same problem with me. Beta 19. Web builds worked yesterday, but not today. Didn’t change anything.

Everything was working great until today (1/15) and now they’re all broken.

Make sure you’re not using streamed web player. I’ve noticed streamed doesn’t work, but non-streamed does.

Edit: This just started to happen to me with beta 19… Not even with streamed webplayer (which is broken as well in a different way). I can’t even test my game out over web player now D:

Log File:

150115 23:52:05 ------------------------------------------------------------
150115 23:52:05 Instance starting, version 5.0.0b19_59056f3f1abe, UNITY_WEB_ENABLE_AUTODOWNLOAD: 1, GetDisableAutoUpdates(): 0
150115 23:52:06 Datafile file:///B:/Garrett/Files/Dropbox/Public/Build%2017.unity3d
web: player version 5.0.0b20
web: load mono
Mono path[0] = 'C:/Users/Garrett Richards/AppData/LocalLow/Unity/WebPlayer/player/Beta5.x.x-Development/Data/lib'
Mono path[1] = 'C:/Users/Garrett Richards/AppData/LocalLow/Unity/WebPlayer/mono/Beta5.x.x/Data/lib'
Mono config path = 'C:/Users/Garrett Richards/AppData/LocalLow/Unity/WebPlayer/mono/Beta5.x.x/Data/etc'
PlayerConnection initialized from  (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55107
Multi-casting "[IP] 192.168.1.122 [Port] 55107 [Flags] 2 [Guid] 4241877207 [EditorId] 4294967295 [Version] 1048832 [Id] WindowsWebPlayer(AustinRichards) [Debug] 0" to [225.0.0.222:54997]...
web: start, src=Build 17.unity3d abs=file:///B:/Garrett/Files/Dropbox/Public/Build%2017.unity3d flags=0x1
PlayerConnection already initialized - listening to [192.168.1.122:55107]
web: sucessfully initialized
150115 23:52:06 loader: start ok
150115 23:52:08 Times: download 0.5 load 2.5
PlayerInitEngineReload settings: Could..... not preload global game manager #17   i=5
150115 23:52:09 Setting error display: 'Failed to initialize player's 3D settings.', details: '', link: 0
web: shutdown player
web: shutdown finished
150115 23:52:09 loader: final cleanup
150115 23:52:09 loader: unload unity dll

Downloaded Beta 20 this morning (along with the B20 web player). New web builds with Beta 20 are working for me.

Good to hear. But this means any Beta builds built before version b20 are now and forever broken? Seems like only a partial solution, but I suppose it’s in Beta so we can’t complain too much :wink:

That being said, I’d love to hear something more official from Unity as to what happened. I read through b20’s changelog and I couldn’t see anything relevant to this significant issue.