Is it possible to have more control over the LODGroup component?
I have custom mesh terrain and have built LODs for each section of it. The problem is because each section is quite large, the bounds aren’t working to well.
I would like LOD0 to kick in when up close, but the LODGroup component kicks in at 100 percent long before the mesh is full frame. I need to have LOD1 in at 99% and so forth.
Is it possible to clamp the range for more control?