Forgive me if this has been asked and answered elsewhere but I cannot find a solution that works for me, I am new to unity and scripting knowledge is limited so I would appreciate so need a rather dumb ass type help on this!
I want to create a way to view an object so that the user can 360 pan/rotate around move up and down..... This is my first test using MouseOrbit:
http://www.supercreative.co.uk/unity/wheel.html
But I would like the camera to rotate more like this flash example - http://www.supercreative.co.uk/3d/360tilt/
As you can see the car version works a little better as when you let go of mouse button and move it away the object freezes so the user can continue viewing it from that angle where my unity version continues moving even when your mouse pointer is not on the web browser screen.
Hope that makes send, really like Unity so far!
Thanks for your help,
Simon
Nice reflections!
– efge