After my long 3 year inactivity from the unity community I got the idea of a zombie survival game.
Each player is at a secluded location and the game works in rounds. There is a cetain amount of zombies to kill per rounds. Each round there is a chance to heal, refill on ammo and recieve a shipment of new weapons.
Guns:
M16
AK47
Dragunov
UZI
MP5
Double-Barreled Shotgun
Pump Shotgun
Maps:
McBurger
Metro
Trainyard
Vault
Progress:
CONCEPT ART(JUST STARTED) GAMEPLAY MECHANICS + SCRIPTING (NOT STARTED YET) LEVEL DESIGN + 3d Art + Texturing(NOT STARTED YET) then Multiplayer scripting then beta then full release…
Tell me what you think!
