Better way to organize minigames from a main game project

Hi, I have a main game project inside of which there are almost 50+ minigames. I am making asset bundle of all these minigames to load from server. However currently to make asset bundles I need to keep all these minigame projects inside my main game project.

Is there a way to separate the mini game projects from the main project so that I can create asset bundles for these mini games individually from their own projects and use the main game project to just load these asset bundles at runtime when required ?

Any help would be really appreciated! Cheers!

Just make separate app, which download mini game and starts it.

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Yeah but how can we do it technically. Should we use addressables ?

I’m curious to know how you managed to do it because I’m in a very similar situation

If using Addressables is an option for your project, we do have some documentation about multi-project workflow for this kind of situation.