Beyblade needs scripts

Hello…I made on my own a unity test for game at mod DB :slight_smile:
I am not a programmer but I made to make some basic scripts for the game like GUI main menu/selection screen/in game menu…and everything works fine but
How can I add some in game options(like health=how long can beyblade rotate…similar)
and also I will need later when we add beyblade battle beyblade vs beyblade what could I do then…what colider should I use cuz there is no colider that looks like beyblade only box and sphere?
Thanks
I finaly solved one problem that followed me until today :smile:
Btw could anyone add from third person character the part needed for character to be able to stand on platform?
But I guess I could use Fps controller too :slight_smile:

http://unity3d.com/support/resources/

http://forum.unity3d.com/threads/34015-Newbie-guide-to-Unity-Javascript-(long)

FYI, there’s a “MeshCollider” with which you can use an exact mesh.

How can I make something like health bar but about how long can beyblade spinn?
And btw is it possible to add a video to unity 3.00 but not Pro version?
I thought of puting a intro we would made but I tried and nothing :frowning:
Thanks for previous answers :smile:

Videos are pro only: Real-time tools for 3D, AR, and VR development | Products

Health bar: http://lmgtfy.com/?q=unity+health+bar

How can I make animated menu?
But like I have already created the gui menu soo now I would like o put some little animations in it :slight_smile: