Big flickering shadows?

I decided today to get out of the test scene, and make an actual level for my game. But I noticed that suddenly, there were all these gigantic shadows flickering in and out of existence whenever I rotate the view or pan around in the editor.

This isn’t visible when playing, but some object shadows do seem to be affected by this, as they also flicker.

I remember spotting this when the shadows of trees were flickering on a wall, but then I just thought it was a problem with the trees themselves.

Here’s a quick video I made recording it.

I can get rid of this by turning off shadows in the project’s Quality Settings, or changing the Shadow Distance. But i need both of those to stay since I obviously need shadows. Not to mention, all shortening the shadow distance does, is make it not appear from far away, but it’s still there if you zoom in close enough.

Fixed it. For some reason my lights’ Bias and Normal Bias were both on 0. I also set their Render Mode on Important just to be safe.

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still got them but in game mode