A ship that can move in all directions and when I reach an edge I will wrap around to the other side; sorta like asteroids does with the player ship and other objects. The star field would be huge and as you travel you would see more of it. I sorta know how to do this in Monogame already but for unity not sure where to start.
I am basically trying to figure out how to create a huge starfield and a shop that moves in all directions as a start in Unity. It would sorta look like the example above; just looking for some tips on the best way to do that.