Bike wheelies rigidbody

How to I add a force at a certain position on the rigidbody, like using a vector3 to show exactly where (so (leftorright,upordown,forwardorbackwars) on the rigidbody? I need it so I can add a force under the front of the object to do a wheelie kinda thing.

The function Rigidbody.AddForceAtPosition is what you want!

for example : AddForceAtPosition(vector3.up, Vector3(transform.position.x, transform.position.y + 0.2, transform.position.z);

-Aj