BILLBOARD GRASS NOT WORKING IN URP

Hi, so i was trying to make some billboard grass with ths asset Grass And Flowers Pack 1 | 2D Nature | Unity Asset Store i am using the Terrain Tools and when i try to add a Grass Texture to paint on my terrain it only works if the “billboard” checkbox is not checked, this is driving me crazy:
i’m using Unity 2021.3.21f1

Here it is working with “billboard” unchecked

Here it is not working with “billboard” checked

Also i have this warning there to the right that you can also see “The brush is read-only” don’t know if it’s expected behavior but i managed to paint trees and ground texture easily

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I suggest making a bug report for this

Have you found a solution yet?

Same here grass not showing unless unchecked billboard and it looks terrible

Yeah same. I know I used this in the past and I even imported a vegetation pack to my game and their example scene had the same issue. I assume it is a bug and a bug report should be made about this if it hasn’t yet.

Having the same issue too. Using Unity 2021.3.13f1. Just submitted a bug report.

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Has there been any solution to this problem? I am having a similar issue using targa sprites files, importing them into unity to paint with!! Please help!

Can you link the bug report?

did you manage to solve the problem? in a clean project, everything works as it should, perhaps there are some project settings?

9407297--1317185--upload_2023-10-13_13-48-37.png

You need to change the render settings

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you saved me thanks!

Any news on this? I’ve just upgraded my project from 2018.4.9 to 2021.3.13, and my grass has all disappeared.

Seems like Unity are constantly just letting the strangest bugs into the LTS builds, and I’m generating my grasses at runtime (procedural generation).

(I’m using Built-In Render Pipeline, though … but maybe it’s a general bug to do with terrain grass billboards).

Did you find a solution? Or change Unity version?

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