I currently have a BinaryFormatter that serializes player levels and all that stuff. But I also need to be able to upload these levels to a webserver and the webserver can only take strings for data storage. So I can make the deserialized info into a string?
The level file is called by using FileStream. It finds the file at a location and serializes/deserializes it. It then gets all the variables I’ve set in a class and then assign the needed variables with the right data from the deserialized class.
I am not sure of what code I will show since it is pretty basic but if you want to know how I did the serialization, then go here. It starts around 30-31 minutes in.
Thanks in advance!
EDIT: I realized it was bit short on information so I added a bit more.