In the Project view when I enlarge the view to show the items in a selected folder, all I see are black silhouettes, rather than a coloured images. When the item is selected, the inspector shows a lit 3d image correctly, as does adding the item to the scene.
No real solution. I think it’s an issue with Unity’s internal shader, it doesn’t support a DX11 feature that is not present in older cards, and there is no override in the shader to handle it.
The only way I managed to sort it out, was to reload each asset individually, although this isn’t reliable, sometimes it works, most times, it doesn’t.
I had the same issue, I tried to reimport package - didn’t work
But if I right click on the asset and select “Reimport” it works…you can click to folder as well to fix all assets inside
Hello from 2023.
I use Unity 2022.2 with a freshly installed HDRP 14 and default settings. The same issue is here, previews are black. When the item is selected, the inspector shows a black preview as well, but as soon as you click once on the preview window it appears lighted correctly.