Black/Blank screen after Unity logo in iOS

Hi all,

I’ve got a game running in Windows Phone 8 and Android, but when I build it to iOS all I get is a blank screen after the Unity logo. The game is still running in the background as I can interact with the buttons but there are no visuals. (I have listeners on the buttons so can see that they’re working correctly in the log)

The same issue appears on both iPad and iPod touch. I’ve created a simple cube test project and that displays on the device fine.

Any help would be great, I’m losing my mind!

Just in case anyone is having the same problem and stumbles across this forum post. I managed to ‘solve’ the problem by rolling back to unity version 4.5.2

I’m facing the same issue with Unity 4.5.3: game works fine on Androids and iPad 2, but shows blank screen after splashscreen on iPod and iPad 1 (while still logging execution in the background).