Hi, i can’t seem to figure out how to visually make a black hole.
What i’m looking for is complete light absorption in the center, which is gradually decreasing outward.
It is going to be moving in three dimensions, so anything behind it shouldn’t be visible.
Thanks in advance.
This may sound like a cop-out, but that’s not how black holes work. Really, it’d just be a black sphere, with the edge of your sphere representing the hole’s event horizon.
I might do a combination of both. have a black sphere at the center, and then a larger invisible sphere emitting black particles towards the center, to give the effect of the gravitational pull.
I found the page with the tutorial on the gravitational lensing of a black hole:
Union Assets Link
It’s a image effect and it renders on top of the final image, so everything thats in front of the black hole is also distorted. That doesn’t suit me, so I’m trying to customise it with no results. Made a new topic here:
Black Hole Shader