I was creating a 3d virtual tour. But I needed it to run on WebGL. I exported it as an HTML file into itch.io. When I run it there are these black lines on the camera. I noticed that it showed up on unity when i switched it to a lower render pipeline. At first I had it at Ultra, I then switched it to performant and it disappeared. I tried to rebuild it in the lower render pipeline. but it still shows up when I run it. Another problem is my spot lights aren’t affecting the environment.
Here is the link: 3dVirtualTour by jacobahsing
Sorry, I can only upload 1 image (im new).