Hi, I am facing a problem when I lightmap my scene
Here’s a screenshot:
Here you can see those dark black shadows under trees however these cubes are totally same (Duplicated) but I don’t know why these patches are made onto some of the cubes after lightmapping. Can someone share a fix for this? Or guide me why is this happening?
NOTE: Generate Lightmap UVs is checked and applied for these cubes.
HERE ARE IMPORT SETTINGS FOR THESE CUBES.
AND HERE ARE MY LIGHTING SETTINGS.
ANY FIX FOR THIS?