http://s3.amazonaws.com/data.tumblr.com/tumblr_m24q4z8sTR1qkd8czo1_1280.jpg this is the screenshot that was linked I believe. To me it looks like the normals of the upper faces might be reversed, you might be able to 'recalculate normals' in Unity, or in the same program that was used to create the model try reversing the normals of those faces, hopefully that works but I am not certain that is the problem, Scribe.
It doesn't show your screenshot.
– Paulius-Liekishttp://s3.amazonaws.com/data.tumblr.com/tumblr_m24q4z8sTR1qkd8czo1_1280.jpg this is the screenshot that was linked I believe. To me it looks like the normals of the upper faces might be reversed, you might be able to 'recalculate normals' in Unity, or in the same program that was used to create the model try reversing the normals of those faces, hopefully that works but I am not certain that is the problem, Scribe.
– Scribe